MAGNESIA
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The Scenario
& Background
Based upon
the description from Livius And Appian,
we designed a scenario to play Magnesia. Click
here for the scenario and the historical
background of the battle.
We played
this battle on the 10th of june 2006 at
Murphy's Heroes open dag in Delft,
Netherlands. With
me were Karel van den Arend, Dennis klinkenberg and Don. During the Open
day we were joined by Martin Vlaanderen and Therry van der Burgt.
Notice all players standing; a sure sign of tension
left-to-right:Martin,Don,Therry,Dennis,Karel
The Setup
Romans
(taken from the HatPW supplement) and Pergamum (AoA successors)
# |
Type |
Points |
Left |
4 |
Roman Cavalry (LSM) |
62 |
Centre |
4 legions, each containing: |
8 |
Velites (javelins, SH, LSM) |
4x84 |
12 |
Hastati (pilum, LSH, LA, LSM) |
4x156 |
12 |
Principes (drilled with pilum, LSH, LA, LSM) |
4x192 |
6 |
Triarii (drilled, stubborn, thrusting spear, LSH, LA, LSM)
These are combined with the triarii from a second legion |
4x90 |
Characters |
1 |
Army General |
150 |
1 |
Army battle standard |
85 |
Right |
1 |
Sub general (AoA successors) |
150 |
16 |
Thureophoroi (AoA Successor Peltasts, SH, thrusting spear, LSM) |
143 |
8 |
Roman Cavalry (throwing spear, LSM) |
135 |
8 |
Pergamum Cavalry (AoA successors light cavalry, javelins, LSM) |
160 |
8 |
Trallian and Cretan cavalry (AoA successors light cavalry, javelins, LSM) |
160 |
Camp |
16 |
Macedonian Phalanx (AoA successors levy phalanx, LSM) |
95 |
8 |
Thracians (AoA successors with rhompaia, LSM) |
87 |
1 |
African Elephant (AoA sucessors) |
115 |
3,500 PTS |
Triarii
Antiochus
III based upon the AoA successor list. (Use the AoA list Alenxander and his successors until the successor book is
released.)
# |
Type |
Points |
Characters |
1 |
Army General (Antiochus) |
175 |
1 |
Army Battle Standard |
80 |
left |
10 |
Galatians (Barbarian light cavalry, warband, LSM) |
145 |
8 |
Royal Guard Cavalry (Kontos, Barding, LSM) |
295 |
10 |
Cataphracts (AoA Cataphracts list, LSM) |
285 |
1 |
Indian Elephant |
158 |
Centre |
10 |
Cappadocians (peltasts, javalins, SH, LSM) |
55 |
25 |
Levy phalanx (HA, SH, LSM) |
165 |
25 |
Levy phalanx (HA, SH, LSM) |
165 |
25 |
Levy phalanx (HA, SH, LSM) |
165 |
20 |
Galatians (barbarian warriors, warband, LSM)
both small Galatians units are combined into one unit |
135 |
Right |
1 |
Indian Elephant |
158 |
10 |
Cataphracts (AoA Cataphracts list, LSM) |
285 |
8 |
Agema (royal guard cavalry, kontos, LA, wedge, LSM) |
263 |
12 |
Argyraspides (hypaspists, thrusting spear, LA, Sh, light troops, LSM) |
219 |
8 |
Dahae (light cavalry, skirmish, bow) |
144 |
Vanguard Left |
9 |
Cyrtian & Elymarean slings & bows (Levy Skirmishers with bow) |
36 |
10 |
Catreati (Levy Skirmishers with javelins) |
30 |
10 |
Catreati (LevSk Skirmishers with Javelins) |
30 |
9 |
Trallian slings (Skirmishers with slings) |
36 |
2 |
Scythed Chariots |
150 |
12 |
Careans & Cilicians (Peltasts with Shield and javelin, LSM) |
99 |
8 |
Cretans (Skirmishers with bow) |
40 |
16 |
Misc. Troops (Levy skirmishers) |
48 |
Vanguard Right |
16 |
Cretan & Tralles Peltasts (Peltasts, SH, javelins, LSM) |
127 |
10 |
Mysian bows (Skirmishers, Bow) |
50 |
9 |
Cyrtian & Elymarean slings & bows (Skirmishers, Slings) |
36 |
3,500 PTS |
The armies were designed to give each side 3,500 pts and also keep the ratio of
the troops as historical as possible. Some troops were downgraded and other
upgraded with playability in mind. We also did not have camel miniatures. It
took me till the last day before the game to finish painting the last Republican
Roman unit.
Resulting in more than 500 models on the table!
A Battle report
We played this
scenario and here is the result.
Birdview of the battlefield
move cursor over the picture to review details
The
Plans |
The army of Antiochus planned to hold back the phalanx and strike
the first blow with the flanks. Their best units were there. The
Cataphracts, Wedge and Royal Guard. Not to forget the Elephants and
Scythed Chariots. The Seleucids are one of the most diverse armies in
antiquity! |
The Romans, intimidated by the large army in front of them were just
holding on for dear life. |
|
|
Thureophoroi (navigator)
The
Skirmish combat |
The Seleucids had an awful lot of skirmishers. They formed a front
line covering their whole deployment zone. This was a problem further on
the game, for they could not deploy their heavy troops well enough. But
they had a lot of missile troops this way. |
Missile fire from the Seleucid right resulted in many casualties for
the Roman/Pergamese cavalry. This Roman wing was almost destroyed in the
first rounds. |
Instead of waiting to do missile damage, the skirmishers on both
sides were forced to get into close combat quickly with each other.
After this the field was open for the regular troops to advance. |
Cataphracts (Old Glory)
The Roman
Right |
Then, at one inattentive moment, the Seleucids placed
there advancing scythed chariots within charge range of the Romans. They
took the opportunity as favour from the gods, and charged. Mayhem
followed. |
The chariots panicked, and the next turn took the Royal Guard with
them. A cascade of panics resulted. Although the Seleucids rallied the chariots,
they were were too isolated to do real damage in this game. |
The Seleucid Cataphracts got charged after an overrun of the
skirmish screen. They lost the battle on rank difference, and threw a 10
on the LD test.....off the table they went...
The Romans were winning here, but it cost them almost their entire right
wing. Was this good enough? |
(Seleucids in purple, Romans in Blue, Pergamese in Orange, Reserve in Green)
The Centre |
The Seleucid phalanx in the centre waited for the flank
attacks to evolve. |
The Romans decided to try to counter the flank attack with brute force on
their left wing and sent three legions to that side. One legion was sent
to the other flank, where the Pergamese were involved into a hard battle
and could use a little help. This way they refused the center of
Antiochus army, that had been held back a little. |
Antiochus' army rushed into the gap the Romans had made in the
centre. The reserve from the camp was called in to reinforce the Roman
centre to slow down the phalanx attack . This was not historical at all,
but the Romans decided to do this anyway, probably due to the knowledge
gathered from this very historical battle! |
The Hannibal supplement manipular rules are strong. Not only LD
rerolls and adding extra rank bonus and free command groups, but also
the switching of units, combined with the pilum make them very strong.
Every other turn they can re-use the strength of the pilum again. Lesser
phalanx units have a problem fighting against the Republican Romans now. |
Scythed Chariot (Old Glory)
The
Roman left |
The four Roman cavalry models on the left were facing a tremendous
amount of Seleucid cavalry. They bravely charged the wedge, but were cut
to pieces. The wedge pursuing into a roman legion were stopped and
turned the next turn. They also took other units with them in their
flight. In the end they all rallied though. |
On the Seleucid right the Cataphracts were accompanied by the
elephant. This was a very dangerous combination But the brave Roman
legion held on long enough, though they could only kill elephant crew.
Both sides lacked rank bonus due to the elephant. Only after our
elephant joined battle, they managed to kill two Cataphracts. At that
time they also got a Roman unit in the flank. |
The Romans (companion miniatures) advance in manipular formation |
The result |
The Roman right wing and the Seleucid Left wing had
cancelled each other out. On the other wing things were getting very intense. Both
could win here. But in the mean while a Roman unit and the Thracians had
managed to sneak behind the phalanx, and were in position to charge the
rear or flank. This, in WAB, is the final blow for a unit, especially a
phalanx unit, that looses all it benefits. Thus the battle was decided
in favour of the Romans. |
Just as in the historical battle the fleeing chariots
resulted in a devastating panic in the cavalry ranks. This meant that
the Romans didn't had to worry about this flank and were able to
concentrate their forces on the centre and left wing. Which resulted in
the loss of the Seleucids. But things could have easily gone the other
way round. |
But most important, all the players had a fun game at
this Murphy's Heroes open day. |
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